Today is July 1, and I’ve been working for about a month. I’ve created a small (one cubic meter) simulation with a light source, air, and a little butterfly. To graphically render the simulation, I have to slow the tick down to 1/50 real speed, so my experiences of the simulation have been slow and unsatisfying, but beautiful.
It’s August 20. I have now fully modeled the house and yard and increased the simulation size to fit them. The simulation is currently running at one-eighth speed and low resolution. Unfortunately this means that Bart is not really human. Instead, he’s a living corpse. This is because the resolution is not high enough for his brain to operate.
Chat transcript: Gab
16:57 August 29, 2032
You: Hey Gab, got a moment to chat?
Gab: whats up, buddy?
You: Remember how I picked up the Quantum 1 a few months ago?
You: I’m building a simulation of a person, accurate enough for sentience
Gab: cool !
You: But I need to get a better processor. I was hoping you’d be able to help me out
You: I need $$$…
Gab: let me work on the project and im in
Today is September 21. I have a few bugs and performance issues to work out. Once those are fixed, I expect Bart will be able to “come alive,” so to speak. This should take two weeks.
Well, it’s October 31 — Happy Halloween! It took me a bit longer to work out these bugs, but it all seems to be working! I’ll turn it on tomorrow. Right now I need to sleep.